Post has published by Francesco Borzì

Server rates

  • Base quest XP rates are x2 (you can change it back to x1 by typing in .weekendxp rate 1) until level 68, after which it is x1 rates. All other rates are Blizzlike.
  • New accounts can also take advantage of our Recruit-a-Friend module to have permanent rested XP (blue XP bar giving double XP for kills) until level 68 or for 30 days on their account (whichever is reached first).
  • Battlegrounds XP is boosted to make leveling viable in Battlegrounds.

Custom Commands

  • .carboncopy                            CarbonCopy can copy your characters. Before levelling past a bracket, you can use it to enjoy the range again later. See here for details.
  • .raf                                           Serves to retrieve info about Recruit-a-Friend and also to summon your recruit.
  • .lla queue                                 To queue for Low-Level-Arena skirmish arenas
  • .rbg queue                                To queue for Random Battleground (available from level 60)
  • .transmog off                           Disables transmogs for yourself (you will only see people in their worn equipment)
  • .weekendxp rate 1                   Disables double quest exp, returning you to base xp rates
  • .settings announcer bg off     Disables server battleground start messages from your chat

Custom Changes

We offer a blizzard-like flavoured gaming experience with a minimal amount of customisations that are only aimed to improve the quality of life of the players or aid with progression-related issues.

  • Cross-Faction: Everything apart from Faction-related NPCs, e.g. in main cities is cross-faction.
  • Challenge-modes: Hardcore, Ironman & Bloodthirsty challenge modes are available on Chromiecraft with rewards for completion.
  • Free talent reset. Dual specialisation currently costs 900g.
  • Raid tuning & attunements. Attunements are only required for the latest raid release, after which no attunement is required to enter. Raids are tuned to ensure all mechanics are run and to better reflect the added power players have playing on the 3.3.5a game when going through Vanilla & TBC. Full tuning is only present on current raid releases and will be slowly removed as follows:– Raid is released, attunement required and 100% tuning on the new release.
    – Next raid is released, old raid has attunement dropped and 80% of tune.
    – Another raid release, raid tune is dropped to 50%.
    – Next release, raid tune is dropped to 25%.
    – Another bracket release, raid has tuning removed / stock values.

    Our aim is to release raids every 2 months approximately. This may not always be possible due to current bugs / issues however. Should bracket releases breach these timeframes, tuning removal may be brought forward.

  • Vanilla Raid Sizes (TBC & Wrath raids to run with their original raid sizes):
    • Molten Core:                               25 players
    • Onyxia’s Lair:                              25 players
    • Blackwing Lair:                           25 players
    • Zul’Gurub:                                    20 players
    • Ruins of Ahn’Qiraj (AQ20):         20 players
    • Temple of Ahn’Qiraj (AQ40):      25 players
  • Onyxia (60): We down-scaled Onyxia (80) as a level 60 encounter, with the same loot as in Vanilla. You can gain the original achievements as well vanilla gear from the raid, will no longer be available when we start Wrath content.
  • Vanilla & TBC world bosses: Increased HP, Increased damage done to the player, reduced healing effects. World bosses spawn every 30 minutes. As per world bosses a player has a 3 day loot-lockout. Players will be phased with their raid when engaging a world boss.
  • Mythic Mag & Grull: More information here
  • Glyphs: All currently non-obtainable glyphs can be bought at Roboto in Gadgetzan for gold or Nyeriah next to Battlemasters in Orgrimmar / Stormwind for Honor. These glyphs will be removed when they become player craftable in WOTLK.
  • Battleground Changes:
    • QoL vendor near the battleground vendors in Stormwind and Orgrimmar:
      • Soul shards for Honor Points.
    • Trade Honor for Gold: You can trade your honor points for gold by the NPC spawned on the docks in Booty Bay & Shattrath city.
    • Marks of Honor: By competing in any battleground you will receive mark(s) of honor to hand in near the battleground vendors in Orgrimmar or Stormwind. You will receive reputation for the battleground faction as well as some honor points.
    • Call to Arms: Due to our current progression, we have Warsong Gulch, Arathi Basin, Alterac Valley and Eye of the Storm rotating as Call to Arms. Your Calendar will still show the inactive Call to Arms. Strand of the Ancients will be Arathi Basin, Isle of Conquest will be Alterac Valley
    • The minimum amount of players to start a battleground is reduced. Warsong Gulch can start with 6 players, Arathi Basin with 8 players, Eye of the Storm with 12 players and Alterac Valley with 30 players.
  • Arenas: Cross faction, increased in points given to teams rated below 1500.
  • TBC Progression Changes
    • Khorium Spawns inside dungeons are disabled.
    • Paladin Seals that were locked at level 66 will be available at level 64.
    • Removed the following NPCs from Shattrath City:
      Exarch Naasun, Anwehu (Badge Vendor), Ontuvo (Jewelcrafting Vendor), Whirligig Wafflefry, Commander Steele, General Tiras’alan, Lord Torvos, Emissary Mordin.
    • Removed the Isle of Quel’Danas Portal and the Sunwell Plateau map below A’dal.
    • Removed Shattered Sun Offensive quests and dailies.
    • Honor, Arena and Heroic Gems are BoP and Unique-Equipped.
    • Primal Nether and Nether Vortex are BoP.
    • World Boss loot is BoP.
    • Druid Flight Form is trainable at level 68.
    • Nightmare Vine drops Nightmare Seeds.

Development and bug finding/fixing:

.npcinfo    This command prints the unique GUID and the Entry (type) of your current target. If you come across a bugged NPC, tell the developer about these numbers in your GitHub issue.

.gobject near       It prints data about all game objects 10m around your current position. This is useful for example if you see multiple nodes within a few meters of each other. Or if nodes spawn inside of each other simultaneously.

.gobject near 20      The number will change the scan distance.

.debug hostile       It prints information about creatures that the player is currently in combat with. This is useful in bug reports. The important values are creature entry and creature guid (displayed by low)

.worldboss locks   Shows the character lockout per world boss

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