Post has published by Chromie The Time Keeper

Server rates

  • XP rates are x2 up to level 80.
  • New accounts can also take advantage of our Recruit-a-Friend module to have permanent rested XP (blue XP bar doubling XP for kills) until level 68 or for 30 days on their account (whichever is reached first).
  • Battlegrounds XP is boosted to make leveling viable in Battlegrounds.
  • For accounts not logged in for 60 days, you will automatically have permanent rested XP via our Scroll of Resurrection program, effective for accounts with a minimum of a level two character on them and lasts 30 days. To disable this, to toggle type in game .rscroll disable on / .rscroll disable off

Custom Commands

  • .carboncopy                            CarbonCopy can copy your characters. Before levelling past a bracket, you can use it to enjoy the range again later. See here for details, available up to level 79 characters.
  • .raf                                           Serves to retrieve info about Recruit-a-Friend and also to summon your recruit.
  • .lla queue                                 To queue for Low-Level-Arena skirmish arenas
  • .rbg queue                                To queue for Random Battleground
  • .transmog off                           Disables transmogs for yourself (you will only see people in their worn equipment)
  • .weekendxp rate 1                   Lowers experience rate down to x1 (blizzlike).
  • .settings announcer bg off     Disables server battleground join/leave messages from your chat

Custom Changes

  • Cross-Faction: Everything apart from Faction-related NPCs, e.g. in main cities is cross-faction.
  • Challenge-modes: Hardcore, Ironman & Bloodthirsty challenge modes are available on Chromiecraft with rewards for completion. These run at blizzlike (x1) rates.
  • Free talent reset. Dual specialisation is 1000g.
  • Vanilla Raid Sizes (TBC & Wrath raids to run with their original raid sizes):
    • Molten Core:                               25 players
    • Onyxia’s Lair:                              25 players
    • Blackwing Lair:                           25 players
    • Zul’Gurub:                                    20 players
    • Ruins of Ahn’Qiraj (AQ20):         20 players
    • Temple of Ahn’Qiraj (AQ40):      25 players
  • Onyxia (60): We down-scaled Onyxia (80) as a level 60 encounter, with the same loot as in Vanilla. You can gain the original achievements as well vanilla gear from the raid.
  • Vanilla & TBC world bosses: Increased HP, Increased damage done to the player, reduced healing effects. World bosses spawn every 30 minutes. As per world bosses a player has a 3 day loot-lockout. Players will be phased with their raid when engaging a world boss.
  • Battleground Changes:
    • QoL vendor near the battleground vendors in Stormwind and Orgrimmar:
      • Soul shards for honor points.
      • Previous Arena season gear can be purchased with gold and/or honor points.
    • Trade Honor for Gold: You can trade your honor points for gold by the NPC spawned on the docks in Booty Bay & Shattrath city.
    • Marks of Honor: By competing in any battleground you will receive mark(s) of honor to hand in near the battleground vendors in Orgrimmar or Stormwind. You will receive reputation for the battleground faction as well as some honor points.
    • Daily BG win Arena Points: 20 arena points rewarded for your first BG win of the day.
    • Daily rotating Call to Arms: Changes daily to insure more battlegrounds are played
    • The minimum amount of players to start a battleground is reduced.
  • Arenas: Cross faction, increased in points given to teams rated below 1500.

Development and bug finding/fixing:

.npcinfo    This command prints the unique GUID and the Entry (type) of your current target. If you come across a bugged NPC, tell the developer about these numbers in your GitHub issue.

npc info

.gobject near       It prints data about all game objects 10m around your current position. This is useful for example if you see multiple nodes within a few meters of each other. Or if nodes spawn inside of each other simultaneously.

.gobject near 20      The number will change the scan distance.

gobject near

.debug hostile       It prints information about creatures that the player is currently in combat with. This is useful in bug reports. The important values are creature entry and creature guid (displayed by low)

debug hostile

.worldboss locks   Shows the character lockout per world boss

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